bTnK

nohk*05 : Flickr

4月 01
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(出典: hitoshi1029)

3月 31
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彼らが言うNormcoreとは、ある種の服装というよりは姿勢のことを指しているみたいです。つまり、クールであるために従来のように「difference(違い)」や「authenticity(本物らしさ)」を追求するのではなく、あえて「sameness(同一性)」を選ぶという態度です。
3月 28
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Microsoftも単なる警告じゃなくて「危険なガス給湯器はございませんか」的なTVCM打ってくれ、頼む。
3月 27
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(出典: hitoshi1029)

3月 08
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thenegaverse:

landwalker:

Guys, this is Hyper Light Drifter

In order for you all to understand why you all need this game to come out, Just take a short look at it’s description:

Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, steeped in blood and treasure hoping to discover a way to quiet the vicious disease. Echos of a dark and violent past from the dead eras resonate throughout and he can’t help but listen.

Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.

Visions for this game have been fluttering in my skull for ages; something dark and fantastic, with giant forests to navigate, huge floating structures to explore, deep crumbling ruins to loot, massive throngs of enemies to rend, and behemoths both flesh and mechanical to overcome. I want it all to be as beautiful as possible, forging color with the dark and eerie wastes and intimidating landscapes. It plays like the best parts of A Link to the Past and Diablo, evolved: lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in.

Go, spread the word. Push this fantastic project forward. Donate if you can. Help them make this beautiful and inspiring game. 

games seem more epic when they’re done in pixel art laced with insanely intricate and captivating storylines because the artists are faced with graphical limits and you’re forced to put your creativity into overdrive. This will be something amazing, and I’ll definitely keep an eye out for the release.

(desigcleから)

3月 02
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tkr:

【画像】4大マジメギャグ漫画「彼岸島」「テニヌ」「刃牙」 : あじゃじゃしたー

33: 以下、名無しにかわりましてVIPがお送りします 2014/02/26(水) 18:59:46.15 ID:ifKYLCnE0
»30
何が起きてるんだよwwwwwwwww

31: 以下、名無しにかわりましてVIPがお送りします 2014/02/26(水) 18:55:33.32 ID:2b5M6bp50
意味不明すぎワロタ

tkr:

【画像】4大マジメギャグ漫画「彼岸島」「テニヌ」「刃牙」 : あじゃじゃしたー

33: 以下、名無しにかわりましてVIPがお送りします 2014/02/26(水) 18:59:46.15 ID:ifKYLCnE0
»30
何が起きてるんだよwwwwwwwww

31: 以下、名無しにかわりましてVIPがお送りします 2014/02/26(水) 18:55:33.32 ID:2b5M6bp50
意味不明すぎワロタ

(kuronoから)

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みんなの良い意見を集めても魅力的な企画にはならない。優れた企画は、たいてい誰かの個人作品である。
身も蓋もない仕事の法則 - 分裂勘違い君劇場 (via shibata616) (via wideangle) (via tokunoriben) (via omoro) (via ad-rock) (via hustler4life) (via nemoi) (via tohya) (via oosawatechnica) (via jinakanishi) (via usaginobike) (via thinkupstudio) (via nemoi) (via konishiroku) (via yaruo) (via nnmrblgksk)

2010-02-20

(via mmtki) (via ak47) (via tomitaku) (via miyanaga) (via do-nothing) (via kiri2) (via jun26) (via yellowblog) (via kurono)
2月 21
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4gifs:

Puppy bread loaves. [video]

4gifs:

Puppy bread loaves. [video]

(kuronoから)